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Emulator Issues #5561

closed

OS X gamepad handling is bad, not all axes detected, etc

Added by artoale almost 12 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
Category:
Controls
% Done:

0%

Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01",
    "RSBE01", etc):
    Any

2) What is the expected output? What do you see instead?
The joypad can detect only horizontal movement of the right analog stick,
thus resulting in diagonal movement if I try to configure it for both X and Y axis of C stick

4) What steps will reproduce the problem?
1.Open GCPad
2.Try to detect CStick Axis
3.Set both X and Y axis

5) What version of dolphin are you using (32bit/64bit along with the
Dolphin 3.0-739
Mac OSX Mountain Lion 10.8
Saitek p2500 rumble joypad

6) Please provide any additional information below.
I've found that issue number 811 is the same problem, but the solution cannot work for mac users (don't have SDL.dll at all)

7) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #4160: Not all OS X gamepad axes are detectedFixed

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