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Emulator Issues #5728

closed

Paper Mario TTYD - glitches with native mipmaps

Added by shellashock over 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

[The following is a template to help you fill out a more informative
report]

Note:
Many games do not run yet, or have known problems. Please do not report
those games without giving any more information. That means reports like
"Game XYZ crashes" are not helpful. Instead try to include as much debug
information as possible. Also try to search the issue tracker for similar
bugs before creating a new issue.

--------------------------------------

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01",
    "RSBE01", etc):G8ME01-Paper Mario

2) What is the expected output? What do you see instead?
Every time Mario & Co walk go from a room or small area to a larger open area, the screen should go black for a moment to indicate that it is loading the textures. With fast mipmaps disabled, it will instead turn black briefly, and then show you the textures loading on the actual screen, then it will go back to black for a moment and then allow you to move around in that open area.

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
This problem was masked by fast mipmaps, but when the fast mipmaps option was removed, it began happening to any revision after the removal.

4) What steps will reproduce the problem?

  1. Start the game with any revision after the removal of fast mipmaps. Have not tried yet, but disabling fast mipmaps in revisions before the removal should make the same thing happen.
    2.When you get past the warning screen and the Nintendo, Intelligent Systems, and Dolby logos, there should be a large map where the Roguetown square, Princess Peach and other objects/characters inside of the map will be visible for a brief time.
    3.

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)? Do not say 'latest version'
this changes multiple times a day.
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
I am currently using Dolphin 3.0-840-dirty.
I am using Windows 7 OS, and have an intergrated Intel HD graphics.If you need more information, just ask. Before you flame me for using intergrated and making this issue, I have tried to find this issue on several computers with Nvidia, ATI, and other graphics cards, and when the revision on ALL systems.

6) Please provide any additional information below.

7) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).
I will post a video later of it on youtube and send link to here. Just have to find out how to change the .dtm video file into a Youtube acceptable file.

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