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Emulator Issues #5876
closedIR pointer when out of the screen disconect Wiimote in Just Dance 2
Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
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Game Name and ID Just Dance 2 PAL "SD2P41"
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Start the game. In menu keep the pointer inside the screen. If you move it outside the screen for more than one second, enulator will disconect Wiimote ( only real Wiimote is affected, emulated don;t disconect). Pressing Alt+F5 will connect it most of the time. Alternate timings are turned on, and settings are default.
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Did the game ever work correctly? (No. I tried 3.0, 3.0-767, 3.0-898, and 3.5) All are x64 builds - enable dual core, enable idle skipping, JIT, HLE and LLE audio didn't make the difference, DX9.
Athlon 250, Vista x64, 4Gb ram, 9600gt.
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