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Emulator Issues #5910

closed

LLE audio problems starting with revision 3.5-170

Added by hatarumoroboshi over 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name:
Many games, for example Sonic Heroes, Final Fantasy Crystal Chronicles, Wii Sports and so on...but the most noticeable is Rune Factory Tides of Destiny (very disturbed sound).

Game ID:
As I wrote, it affects many games, the most noticeable is Rune Factory TOD (SO3EE9)

What went wrong?
LLE audio had a regression: there's a lot of crackling, static and so on more or less in many games even at 100% speed.

What did you expect to happen?
To have smooth audio

What steps will reproduce the problem?
select LLE audio option, then start a game

Dolphin Version:
Dolphin 3.5-268 32-bit

Did the game ever work correctly?
Last working is revision 3ebe0718b8fde3d1acedb1840c5c8fe44625e8fd (aka 3.5-169).
Problem starts with revision 7bf72a6c8476 (aka 3.5-170)

Operating System and version:
Windows XP SP3 32-bit

Any other relevant information:
Soundcard: Sblaster Xfii gamer

Note that HLE also crackles in GC games (much less than this) but that's due to the new AX-HLE merge.

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