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Emulator Issues #6295

closed

Mario Kart Double Dash missing BGM during races with DSP LLE.

Added by ChaseM314 over 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
DSPLLE
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Have you searched the issue tracker for a similar issue?
Yes

Game Name?
Mario Kart Double Dash!

Game ID?
GM4E01

What went wrong?
BGM stopped as soon as race starts when using DSP LLE

What did you expect to happen?
BGM to play perfectly as always using LLE.

What steps will reproduce the problem?
Set DSP to LLE and start a race. After the Count down the BGM will not start up.

What version of Dolphin were you using (please test the latest version
from http://dolphin-emu.org/download first, 3.5 or 3.5-367 are not valid
tests!)?
I was using the latest, -1324, when I noticed the problem. Tracked it down to dspjit merge, 3.5-1282, that caused the problem.

64 or 32 bit Dolphin?
64

What version of Dolphin used to work?
All versions prior to dspjit merge; 3.5-1270 and prior.

What Operating System were you using and what are your hardware
specifications?
Windows 8 Pro x64
core i5 2500k @4.5Ghz
8GB 1600 DDR3
GTX 660

64 or 32 bit Operating system?
64

Any other relevant information or links to logs:
Confirmed by skid in the games thread.

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