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Emulator Issues #6630

closed

Real XFB (and efb2ram?) distortion on OpenGL and DX11 backends.

Added by phire about 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Easiest to explain this defect with some screenshots (from the opengl backend)
Open both of these in separate tabs and switch between them.

No XFB: http://i.imgur.com/xyYboBK.png
Real XFB: http://i.imgur.com/QPjK0Pj.png

Apart from Real XFB looking just looking worse in general, you should see that the contents of the bottom right triangle are offset to the left by a pixel or so.

DirectX 11 has similar problems, but they aren't as bad as OpenGL (possibly only 0.5 pixels off)

We had a discussion on IRC and both neoBrain and degasus have noticed this, yet have been too lazy to file a bug report, so I've CCed them. According to degasus, efb2ram is affected too.

Looks like this problem is a regression since 3.5, oh and DX9 works fine.

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