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Emulator Issues #6630
closedReal XFB (and efb2ram?) distortion on OpenGL and DX11 backends.
Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
Easiest to explain this defect with some screenshots (from the opengl backend)
Open both of these in separate tabs and switch between them.
No XFB: http://i.imgur.com/xyYboBK.png
Real XFB: http://i.imgur.com/QPjK0Pj.png
Apart from Real XFB looking just looking worse in general, you should see that the contents of the bottom right triangle are offset to the left by a pixel or so.
DirectX 11 has similar problems, but they aren't as bad as OpenGL (possibly only 0.5 pixels off)
We had a discussion on IRC and both neoBrain and degasus have noticed this, yet have been too lazy to file a bug report, so I've CCed them. According to degasus, efb2ram is affected too.
Looks like this problem is a regression since 3.5, oh and DX9 works fine.
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