Emulator Issues #6632
closedZelda - Wind Waker "Ceremony in the Woods" remains silent with both HLE and LLE
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Description
Game Name?
The Legend of Zelda - The Wind Waker (US)
Game ID?
GZLE01
What went wrong?
Music not playing during the Ceremony in the Woods. Occurs just after beating Forest Heaven.
What did you expect to happen instead?
Music. Duh.
What steps will reproduce the problem?
I attached my savegame(US! I can convert it to EUR if required). Load it and go the the boss room and beam away. Once the ceremony starts, the leaf violin and all other instruments will remain silent.
Which versions of Dolphin did you test on?
3.5-2445
Which version of Dolphin used to work?
Dunno, if ever...
What are your PC specifications (example: Operating System, CPU and GPU)?
Intel i7-2600K @ 4.8GHz
Nvidia GTX 480
12GB DDR3
64 or 32 bit Operating System?
64bit
64 or 32 bit Dolphin?
32bit
Any other relevant information (e.g. logs, screenshots, configuration
files)
I played with all kinds of settings, none of them working for me. I even tried LLE interpreter. Nothing changed, aside from the slow down.
Updated by delroth over 11 years ago
Sure you don't have a cheat code enabled, like "Fix item hang"?
Updated by Oehr64 over 11 years ago
Nope, no cheats active. Also "Fix item hang" should only be used with HLE or something. I'm using LLE by default anyway
Is it working for you delroth?
Updated by JMC4789 over 11 years ago
Try using different audio back-end, OpenAL used to not play some music in Wind Waker, so maybe other back-ends have other problems.
Updated by JMC4789 over 11 years ago
Oh, ignore me, you said you tested it on all back-ends. I'll check it out when I get there. lrn2read me.
Updated by kostamarino over 11 years ago
Couldn't replicate it here using that save, the violin music during the Ceremony in the Woods sounds fine...
Updated by Oehr64 over 11 years ago
I tried through the backends as well, yep, but that didn't change anything either.
I just switched to the most stable configuration possible (interpreter cpu emulation, interpreter LLE, no graphic hacks and so on) and it suddenly works. Well, it took forever to progress so far, but there was music and not just background noise(water, bells, etc). So I restored my previous configuration (the one im playing with and tried: It works again? How can that be. I just restored the configuration that certainly played no audio in the cutscene!
Even the save state just before the ceremony started playing music... HLE works too.
What the hell just happened?
Either way, this issue can be closed... though I'm still trying to at least replicate this again...
Updated by JMC4789 over 11 years ago
- Status changed from New to Invalid
lesson: Never use savestates.