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Emulator Issues #7735

closed

Dolphin not Loading Custom Textures

Added by jayork42 about 10 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Mario Galaxy

Game ID?

RMGE01

What's the problem? Describe what went wrong in few words.

Dolphin is not querying Load directory for custom textures and as a result, they are not being loaded.

What did you expect to happen instead?

The custom textures found in C:\Users[my user]\Documents\Dolphin Emulator\Load\Textures\RMGE01 should load.

What steps will reproduce the problem?

  1. Start a new game or load an existing game in the NTSC version of Super Mario Galaxy
  2. Get to the observatory
    3.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?

Dolphin 4.0 x64

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?

This is my first attempt at loading custom textures.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)

Windows 7 Professional x64
Intel i5 4570 (Haswell) stock speed
GeForce GT 240
8GB RAM

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

For some reason Dolphin creates an empty directory in Load\Textures called RMGP01. I'm not sure why it appears (at first at least) to be looking for textures for the PAL version of the game. I am using a compressed GCZ file type for the disc image. Dolphin does not appear to be looking for textures in Textures\RMGE01 or RMGP01. I can verify this by tracing filesystem calls with Process Monitor. With the "Load Custom Textures" option selected in the video settings and texture cache set to safe, Dolphin makes no attempts to query any directories under Load. This appears to be a defect in this version.

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