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Emulator Issues #8089

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Some signed shifts should be unsigned

Added by flacs almost 10 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
Yes
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Dolphin uses signed shifts (1 << x) at least some of which should be unsigned (1u << x). I'm not sure signed shifts are ever useful, maybe the linter should get a rule for this.

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