Emulator Issues #8553
closedMetroid Prime scan visor depth bug
0%
Description
Game Name?
Metroid Prime
Game ID?
GM8E01
What's the problem? Describe what went wrong in few words.
When the scan visor is open, there are some lines that form a cross and serve to highlight scannable objects in the environment. Usually these lines are only supposed to be visible within the center scan window. With the bug, they extend to the edge of the screen. In older builds of Dolphin, this happened with fast depth calculation disabled, but it was fine with it enabled. Starting in revision 4.0-6204, the bug happens regardless of the fast depth calculation setting.
4.0-6192: http://i.imgur.com/cmXPlHm.png
4.0-6204: http://i.imgur.com/Y2c8fOE.png
What steps will reproduce the problem?
Start the game. When you gain control of Samus, turn on the Scan Visor (D-pad left) and look at any scannable object in the environment.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 7 Home Premium 64-bit SP1
Intel Core i5 4690K @ 3.50GHz
NVIDIA GeForce GTX 560
Updated by JMC4789 over 9 years ago
- Status changed from New to Accepted
I'd ask for a console screenshot to confirm, but I'm pretty damn sure you of all people would know what happens on console.
Updated by MayImilae over 9 years ago
- Category set to gfx
- Priority set to Normal
- Milestone set to Current
Reproduced exactly as described. I would mark it as a regression but Armada says it's just revealing errors in our depth system, so I'll leave that off for now.
Tested on:
Core i5 3579K @ 4.7ghz
Nvidia GeForce GTX 760
Windows 7 64-bit
Updated by JMC4789 over 9 years ago
- Status changed from Accepted to Fixed
Fixed by 4.0-6422 in D3D -> https://dolphin-emu.org/download/dev/0b61a0dfc591cbbac7a450bb8b5a7166c9504e51/
Fixed by 4.0-6341 in OGL -> https://dolphin-emu.org/download/dev/732802ebd025675c4b257a5c79d49dd8d2597bb1/