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Emulator Issues #8754

closed

de Blob distorted FMV and Backgrounds while using Anisotropic Filtering

Added by chrisjheneghan about 9 years ago. Updated almost 7 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
de Blob

Game ID?
R6BE78

What's the problem? Describe what went wrong in few words.
FMV's, cutscenes, and loading screen and menu backgrounds are distorted beyond recognition

What did you expect to happen instead?
For them to display correctly

What steps will reproduce the problem?
Simply start the game while using any kind of Anisotropic filtering or forced texture filtering and try to view anything that isn't a selectable menu item or the in-game render.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
dolphin-master-4.0-6891-x64

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No, same problem exists in dolphin-master-4.0-4247-x64 and 4.0.2 stable

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 7 SP1 64 bit, i7-4770k OC'd 4.3GHz, Nvidia GTX770 4GB, 8GB 1866MHz RAM

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

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