Emulator Issues #8885
closed
Dolphin will start the wrong game anyway on Netplay after "Game not found".
Added by rukariosake over 9 years ago.
Updated about 4 years ago.
Relates to performance:
No
Relates to maintainability:
No
Description
When the player on the other end does not have a game with matching game ID or revision in the Dolphin game list, the error message will pop up, and once dismissed, Dolphin will attempt to start any game found in the game list anyway. Then all players will experience desync on boot.
It isn't supposed to happen.
On top of that, maybe add the feature that checks whether every joiners have the game in the game list then report back to the host rather than facing the black screen and wait for joiners to dismiss the error message.
- Status changed from New to Questionable
It doesn't attempt to start any game on the list; it will run the default ISO, and in the absence of a default ISO, it will boot the last played game.
This isn't a bug as much as a failsafe. Sometimes it is actually desirable for people to be able to do this. I remember using it for multiple revision testing in Melee a while back.
I think this is working as intended, but, I don't know.
The "oh I'm not going to ask you which ISO you wanted so I'll run the default ISO or maybe the one that is currently highlighted or the last launched one or something" behavior that shows up sometimes in various places is one of the most confusing things in Dolphin in my opinion.
It goes pop-up while the host was going to start the game saying that they don't have the correct game in the gamelist. It's best not to surprise players like that. Some players didn't know about the game revisions. Everyone want to be informed before experiencing the desync.
It's preferable to not start the game at all at first try.
- Status changed from Questionable to Accepted
- Relates to usability changed from No to Yes
- Status changed from Accepted to Fixed
This seems to have been fixed at some point, probably with the move to DolphinQt.
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