Emulator Issues #9136
closedTales of Symphonia Missing Textures/Glitch
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Description
Game Name?
Tales of Symphonia (Gamecube)
Game ID? (right click the game in the game list, properties, info tab)
GQSEAF
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
93c1c55434a2aa7197d05cc41334f128
What's the problem? Describe what went wrong.
Exactly the same problem as #7899 - During a cutscene near the start of the game, when walking over a save point, or when in any desert area, such as Triet (the second village in the game) there is a glitched texture that appears.
What steps will reproduce the problem?
- When you go to save the game, a texture appears on the ground which is glitched.
- In the cutscenes leading up to the first boss, what appears to be the smoke textures are missing.
- When in any desert areas (such as the second village) the same texture is overlaid onto the screen, changing colour slightly as you move.
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-8297 and 4.0-4436
Using the older version does not solve the issue.
What are your PC specifications? (CPU, GPU, Operating System, more)
Late 2013 Macbook Pro
2.4 GHz Intel Core i5
Intel Iris 1536 MB
Running OS X Yosemite 10.10.5
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Screenshot 1 - http://postimg.org/image/cbiq0z00j/
Screenshot 2 (similar to 1) - http://s27.postimg.org/5qxp4a7pf/Screen_Shot_2015_12_04_at_8_48_07_pm.png
Screenshot 3 (when saving) - http://s14.postimg.org/mlys0tbcx/Screen_Shot_2015_12_04_at_9_15_17_pm.png