Project

General

Profile

Actions

Emulator Issues #9241

open

Broken Bloom On Metroid Prime 3 (Trilogy) When Above 1x Resolution

Added by coolitic almost 9 years ago. Updated almost 9 years ago.

Status:
Questionable
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Metroid Prime 3 (Trilogy)

Game ID? (right click the game in the game list, properties, info tab)

R3ME01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

823df1c3c425f1383529f368f6479359

What's the problem? Describe what went wrong.

Bloom offset in-game (see pictures)

What steps will reproduce the problem?
Load Metroid Prime 3 in Trilogy (and to a much lesser extent, Prime 1 and 2), set internal resolution above 1x, and view any bloom effects.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-8197, and to my knowledge, this issue exists in previous versions as well.

What are your PC specifications? (CPU, GPU, Operating System, more)

6700k, GTX 950, Windows 10, 16GB RAM

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)


Files

R3ME01-1.png (319 KB) R3ME01-1.png coolitic, 01/09/2016 07:09 PM
R3ME01-2.png (280 KB) R3ME01-2.png coolitic, 01/09/2016 07:09 PM
R3ME01-3.png (176 KB) R3ME01-3.png coolitic, 01/09/2016 07:09 PM
R3ME01-4.png (132 KB) R3ME01-4.png coolitic, 01/09/2016 07:09 PM
Actions

Also available in: Atom PDF