Emulator Issues #9371
closedController Disconnects During TASing in Agent Under Fire
0%
Description
Game: 007:Agent Under Fire
ID: GW7E69
Hash: 987af8dca9dd263c27305b4f139a3547
Issue: During TASing only, certain actions in gameplay will cause a "gamecube controller is disconnected" message to flash briefly on screen followed by the game pausing itself. This has occurred twice when something onscreen exploded, once when a window blew-out with a bang in level 6 "Night of the Jackal" and once when I shot a barrel in the level 8 "Fire & Water". By avoiding looking at the explosion of the window in level 6 I was able to avoid the controller disconnect error, but due to needing to aim at the barrel in level 8 I am unable to avoid the pause and thus cannot utilize a timesaving explosion boost jump trick that the barrels allow. The disconnect issue has happened to me one other time, after a loading a new area, I was unable to avoid that pause so I paused and unpaused the game myself just before the controller disconnect message appeared and this ended end being faster than letting the game pause itself. This issue happens to other people that play back my TAS files as well.
To replicate: I have attached a .dtm and provided a link to a .sav (http://www.mediafire.com/download/kw96ct76zk9y51k/level+8+savestate.sav), simply run the .dtm and then load the save state. Within ~30 seconds of gameplay Bond will shoot a barrel and the game will show that the controller has been disconnected and will pause. Make sure the memory card slots are set to nothing and that dual core speedup and idle skipping are off in Dolphin settings.
Dolphin versions I've tried that sync-up and have the issue: 4.0-8046, 4.0-8246 (the one I'm using to TAS on) , and 4.0-8319. My TAS does not sync-up in later versions of Dolphin such as 4.0-8965.
PC:
Corei7 4700HQ 2.4ghz
8gb RAM
Windows 10 64-bit
Files