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Emulator Issues #9428

closed

Super Paper Mario hangs where a memory stride error occurred

Added by DimentioDecipher over 8 years ago. Updated over 8 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Super Paper Mario

Game ID? (right click the game in the game list, properties, info tab)
R8PE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
ba74fb5b6b820b6feb771786180e4c65

What's the problem? Describe what went wrong.
The game freezes during the prologue when Bowser's Castle cuts to black.

What steps will reproduce the problem?
Starting a new save file, then going through the prologue.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
4.0-7840 and younger. No version has solved this issue.

What are your PC specifications? (CPU, GPU, Operating System, more)
Processor: Intel(R) Celeron(R) CPU N2840 @ 2.16GHz (2 CPUs), ~2.2GHz
Memory: 4096MB RAM
Available OS Memory: 3982MB RAM
Operating System: Windows 10 Home 64-bit (10.0, Build 10240) (10240.th1.160104-1507)
2 Gigs of RAM.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

I have already heard from a duplicate forum that "forcing" EFB2RAM will solve this issue, but I don't know how to do this. I have unchecked EFB2TEXTURE, (setting EFB2RAM on) and my game still fails. I'd prefer this NOT to be set as a duplicate and then neglected. I have tried many other solves, such as unchecking "Disable Bounding Box". I still hang at the same point.

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