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Emulator Issues #962
closedBBA Fail
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
1.Run a game that takes advantage of BBA with BBA activated in settings
PSO, Mario Kart:DD, and the socket test from DevkitPPC examples all get
the device ID right at startup
2. Will show it reading the Device ID twice in a row and then starts
getting unexpected IMM writes.
There can still be multiple Device ID reads, but when it's two in a row and
unexpected IMM writes start coming up, that's when you know it's a fail.
I tested in interpreter with both Mario Kart and PSO, both don't fail
there. So it seems to be a bug in JIT. This I can't fix since I'm not
familiar with the core work at all.
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