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Emulator Issues #962

closed

BBA Fail

Added by Sonicadvance1 almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
JIT
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Run a game that takes advantage of BBA with BBA activated in settings
PSO, Mario Kart:DD, and the socket test from DevkitPPC examples all get
the device ID right at startup
2. Will show it reading the Device ID twice in a row and then starts
getting unexpected IMM writes.

There can still be multiple Device ID reads, but when it's two in a row and
unexpected IMM writes start coming up, that's when you know it's a fail.

I tested in interpreter with both Mario Kart and PSO, both don't fail
there. So it seems to be a bug in JIT. This I can't fix since I'm not
familiar with the core work at all.

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