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Emulator Issues #9634

closed

Launching an ELF uses the Gecko codes of the previous game

Added by JMC4789 almost 8 years ago. Updated almost 8 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-122

Description

Game Name?

N/A

Game ID? (right click the game in the game list, properties, info tab)

N/A

What's the problem? Describe what went wrong.

If you have a default ISO for something like launching a dol/elf/wad, such as Project M from Gecko OS. If you boot and play Melee, and then switch to load a wad/elf that will load Project M into Brawl, Dolphin will load Melee instead of the default ISO. This is one of the few uses for default ISO that are commonly used, and whether or not it's perfect to change it, I think we should change it so Default ISO is not overridden by the last booted game.

What steps will reproduce the problem?

Set Brawl to default ISO, boot Melee, stop Melee, boot gecko OS or any other weird thing that can use a default ISO. It'll try to load Melee instead of the default ISO.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

All

What are your PC specifications? (CPU, GPU, Operating System, more)

Doesn't matter


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #9288: Melee Gecko code causes Gecko OS to black screenDuplicate

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