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Emulator Issues #9657

closed

Screen in F-Zero GX Renders in 4:3 When Set to Widescreen With Auto Aspect Ratio

Added by PEmu almost 8 years ago. Updated almost 8 years ago.

Status:
Working as intended
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

F-Zero GX

Game ID? (right click the game in the game list, properties, info tab)

GFZE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

81293462cf48c6a482c33e25c4097ac0

What's the problem? Describe what went wrong.

When using Dolphin's Auto Aspect Ratio a screen in F-Zero GX will mistakenly render in 4:3 even when the game is set to be in widescreen.

What steps will reproduce the problem?

Start Chapter 1 in Story Mode. The screen before right before the Machine Settings screen will be in 4:3 when the game is set to widescreen and Dolphin's Auto Aspect Ratio is being used.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0, 5.0-103

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel i7-2600K
Nvidia GeForce GTX 580
Windows 10

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Screenshot: http://i.imgur.com/bL7MSxw.jpg

A FIFO log is attached.


Files

fifo.dff (1.02 MB) fifo.dff PEmu, 06/30/2016 04:26 AM
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