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Emulator Issues #9778
closedResident Evil 2/3 Audio Issues
Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
Supposedly, the game is overwriting the audio data is being DMAed with zeros, before it gets DMAed out, and proper emulation of the L2 cache would fix this. However this doesn't seem to add up, the game gets fixed when you move the time the DMA completion interrupt arrives. Not when you move the actual copy (we always do the copy instantly).
This issue needs to be solved before the next release.
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