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Emulator Issues #9782

closed

Muscle March "Endless Rush" mode crash

Added by ryanebola16 over 8 years ago. Updated about 7 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-2127

Description

Game Name?

Muscle March

Game ID? (right click the game in the game list, properties, info tab)

WMMEAF

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

3788fb4c04e685ca626ae83d419fa7f7

What's the problem? Describe what went wrong.

"Endless Rush" mode will freeze after the Game Rules screen at a white screen with JIT and Dolphin logs display the message "N[Wiimote]: Not connected". In interpreter mode, the game progresses to the shown MEM1[garbage] message after the white screen. The number of players selected does not matter. "Muscle March" mode does not have this problem.

What steps will reproduce the problem?

Attempt to play "Endless Rush" mode

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

5.0-578

What are your PC specifications? (CPU, GPU, Operating System, more)

Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
2x 8GB Hynix 1600MHz
GeForce Game Ready Driver 372.70

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Screenshot is with Panic Handlers on, interpreter mode, MMU enabled, Single Core and Real XFB together


Files

Capture.PNG (59.7 KB) Capture.PNG Panic Handlers on, interpreter mode, MMU enabled, Single Core and Real XFB together ryanebola16, 09/09/2016 04:42 PM
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