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Emulator Issues #9887

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Batman Begins randomly speeds up despite 100% speedlimit

Added by hyperspider over 7 years ago. Updated over 1 year ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Batman Begins (USA)

Game ID? (right click the game in the game list, properties, info tab)

GINE69

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

39307e2374e1c6606a7d2e023d1c7e96

What's the problem? Describe what went wrong.

When I'm running the game, at certain points, the game will run too fast, even though the speedlimiter is set to 100%. Interestingly, these happen at the exact same points in the game, even if I restart Dolphin.
The random speedups cause the game to move too fast at some points, and some audio to go completely out of sync. For example, at the beginning of the game, when the man is dropped through the skylight, you don't hear the breaking glass until he hits the ground. After the cutscene, the first combat sequence, and the next cutscene finish, when I walk, Batman moves extremely fast (as does the rest of the game) for a couple seconds.

What steps will reproduce the problem?

  1. run game
  2. Start new game
  3. play through the first couple minutes and the speedups happen

I tried both the OpenGL and DX11 backends

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
Running 5.0-1318. I tried 4.0-8116 with the same problem.

What are your PC specifications? (CPU, GPU, Operating System, more)

I'm running Win10 x64
GPU: Nvidia GTX 1080
CPU: Intel i7-6700K at 4.0 GHz
Computer runs at 1440p144Hz

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

The internal resolution is set to 4x Native for 1440p, Vsync is on, runs in Fullscreen exclusive mode. Changing these options made no difference.

Strangely, setting "Enable CPU Clock Override" to true and setting the override to 400% actually made the game run with no speedup at all, so it ran perfectly with that setting.

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