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Emulator Issues #9916
closedSoftware renderer is broken on OpenGL ES
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
Yes
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-1714
Description
What's the problem? Describe what went wrong.
Someone broke Software renderer with ES.
Dolphin app sets GFXBackend = SW in the .ini which isn't correct value (hence switching to OGL on boot); should be GFXBackend = Software Renderer. If edited manually to GFXBackend, you get: GLSL fragment shader error:
0:7: L0002: No matching function for call to 'texture2D'#version 300 es
Which versions of Dolphin did you test on?
[5.0-1374]
What are your specifications? (CPU, GPU, Operating System, more)
[S7/r12p1]
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Source/Core/VideoBackends/Software/SWOGLWindow.cpp:58: " ColorOut = texture2D(Texture, TexCoord);\n"
VideoSW: Use OpenGL Core context]
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