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Emulator Issues #7254 (Accepted): Feature Req ... reter/Cached Interpreter/JIT during emulation
I know this sounds crazy, but, hear me out. ... , load savestate. I mean, it works fine for what I do, but it'd be nice if it was automated o ... ect, savestate/change core/loadstate automatically without creating a hefty savestate file. ... of problems, feel free to just invalidate it. 05/02/2014 05:41 PM
Emulator Issues #7249 (New): Timesplitters 1/2 ( glitchy bottom-right border)
<b>Game Name?</b> Timesplitters 2 Timesplitters 3 <b>Game ID?</b> GTSE4F G3FE69 <b>What's the problem? Describe what went wrong in few words.</b> When ever play ... oes away but then appears again later. <b>What did you expect to happen instead?</b> No borders <b>What steps will reproduce the problem?</b> 1. In ... 0 and 4.0-1474 X64 (both OpenGL/DirectX) What are your PC specifications? AMD Phenom / H ... ttp://s13.postimg.org/6i4goua2b/border3.png 04/30/2014 08:20 PM
Emulator Issues #7234 (Accepted): Tales of Sy ... ) audio stutters on opening video [cpuTiming]
<b>Game Name?</b> Tales of Symphonia <b>Game ID?</b> GQSEAF <b>What's the problem? Describe what went wrong in few words.</b> The audio stutters on the opening video. <b>What did you expect to happen instead?</b> Audio shouldn't stutter. <b>What steps will reproduce the problem?</b> 1. Op ... ns of Dolphin used to work?</b> No. <b>What are your PC specifications? (including, but ... e stuttering goes away. Not completely sure what that means, but it might be helpful. 04/24/2014 08:03 PM
Emulator Issues #7219 (Accepted): 007 Agent Under Fire - Savestate Inaccuracies.
<b>Game Name?</b> 007 Agent Under Fire <b>Game ID?</b> GW7E69 <b>What's the problem? Describe what went wrong in few words.</b> Pressing B to ... rs load/lag occurs in the game engine. <b>What did you expect to happen instead?</b> Playb ... syncing elsewhere in the game so far. <b>What steps will reproduce the problem?</b> 1. St ... ns of Dolphin used to work?</b> Unknown. What are your PC specifications? Windows 8 lapt ... there any other relevant information? nope 04/21/2014 04:52 PM
Emulator Issues #7199 (Accepted): Sonic Mega ... has severe screen tearing issues [cpuTiming]
<b>Game Name?</b> Sonic Mega Collection ... 5? 85a525df1481d0ad67d8761f832dca12 <b>What's the problem? Describe what went wrong in few words.</b> There are no ... n say is this is some kind of tearing/ <b>What did you expect to happen instead?</b> Not that, that's all I can say, not that. <b>What steps will reproduce the problem?</b> 1.Startup Sonic Mega Collection. You can use whatever settings you want, you're not preventing ... ons of Dolphin used to work?</b> No <b>What are your PC specifications? (including, but ... dropboxusercontent.com/u/484730/BlueSphere.7z 04/19/2014 02:49 AM
Emulator Issues #7192 (Accepted): Ocarina of ... Quest "Video Previews" freeze up [cpuTiming]
<b>Game Name?</b> The Legend of Zelda: Oc ... 5? 1e23afc69bff50a7d20f32c5b739dc06 <b>What's the problem? Describe what went wrong in few words.</b> The video pr ... cel the video and return to main menu. <b>What did you expect to happen instead?</b> Well, I expected the videos to play. <b>What steps will reproduce the problem?</b> 1.Sta ... s of Dolphin used to work?</b> Nope <b>What are your PC specifications? (including, but ... something or another. It runs Dolphin, basically. <b>Are you using the 32 or the 64 bit v ... u. That's the most interesting part to me. 04/18/2014 10:27 PM
Emulator Issues #7143 (Accepted): DualCore Timing Mega Issue
<b>Game Name?</b> This likely affects almo ... go Star Wars: The Video Game - GL5E4F <b>What's the problem? Describe what went wrong in few words.</b> Within all g ... t a transition. Audio can also crash sporadically, usually when a lot of sounds play at the s ... ems that do not happen in other games. <b>What steps will reproduce the problem?</b> <b>[D ... r, as you'll notice a ton of desyncs between what they should be vs what they are. 60 fps, 234 vps in Wind Waker, fo ... core won't exactly be a solution to them. 03/31/2014 01:59 AM
Emulator Issues #7132 (Accepted): Odd timing issues in Conduit 2
<b>Game Name?</b> Conduit 2 <b>Game ID?</b> SC2P8P <b>What's the problem? Describe what went wrong in few words.</b> - Game runs ... g, but game runs at around 90% speed <b>What did you expect to happen instead?</b> - N ... as it isn't that CPU nor GPU demanding <b>What steps will reproduce the problem?</b> 1. ... he vbeam hack causes strange behaviour <b>What are your PC specifications? (including, but ... .org/Thread-conduit-full-speed-on-old-build 03/28/2014 11:38 AM
Emulator Issues #7128 (Accepted): Widescreen Hack Currently Performs Poorly
The Widescreen Hack performs poorly, and for ... y, and that expectations need to be tempered. 03/27/2014 07:59 PM
Emulator Issues #7009 (Accepted): Germany help text in the Graphics Options could be confusing
<b>Game Name?</b> - <b>Game ID?</b> - <b>What's the problem? Describe what went wrong in few words.</b> This is about ... you do it exactly wrong in both cases. <b>What did you expect to happen instead?</b> This ... is equivalent to &quot;(un)tick&quot; <b>What steps will reproduce the problem?</b> <b>[D ... ions of Dolphin used to work?</b> - <b>What are your PC specifications? (including, but ... om for images and pastie.org for logs.]</b> 02/02/2014 11:00 AM
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