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Emulator Issues #6602 (Accepted): There is no ... run at a particular Window Size within the UI
This is something that has bothered me for a ... hout having to dig through the config file? 09/14/2013 12:23 PM
Emulator Issues #6588 (New): Feature request ... es (.INI independent & maybe export to .GCT?)
Pretty annoying when I'm going to replace .IN ... ll wipe out custom codes I've created within game's .INI file. It'd be great when I was abl ... hat's going to happen sometime in the future. 09/08/2013 03:07 AM
Emulator Issues #6538 (Accepted): Benchmark Mode
Would be cool if Dolphin had some kind of act ... 're allowed to distribute dffs of commercial games with Dolphin (nor am I sure if fifo playbac ... things that I'm forgetting about right now. 08/26/2013 12:19 PM
Emulator Issues #6456 (Accepted): Properly implement InitBackendInfo in OpenGL
<b>What went wrong?</b> OGL::InitBackendInfo ... he graphics configuration. 3. Try running a game which relies on format change emulation (e.g ... s currently done in D3D11 and kinda in D3D9). 08/06/2013 11:55 AM
Emulator Issues #6220 (Accepted): Allow for long game patches loaded from binary files
<b>***Do *not* attach files to this issue. Up ... tracker for a similar issue?</b> Yes <b>Game Name?</b> New Super Mario Bros wii <b>Game ID?</b> SMBE <b>What went wrong?</b> ASM ... called RVlution , and they are developing a game called Newer Super Mario Bros Wii. however , the game is focused on ASM patches..everything cool t ... es as patches? rather than splitting it into multiple dwords? Can't you add a feature that is , Apply Patch through files? thanks 04/07/2013 02:19 AM
Emulator Issues #6072 (New): Allow to change refresh rate on fullscreen mode under X11 multimonitor setups
It's nice to see emulators that actually care about multimonitor setups, allowing the user to pick on ... Dolphin to run on HDMI1 at 800x600, start a game, then go fullscreen, it uses the XRandR exte ... r box, leading to no video, and therefore no game. The workaround in my case is to manually se ... monitor settings applet) after starting the game. Obviously this becomes quite annoying. M ... elevant information or links to logs:</b> 03/08/2013 01:35 AM
Emulator Issues #5976 (New): Add ability to choose audio output device.
Sorry if this is the incorrect means on how t ... ms.dolphin-emu.org/Thread-digital-audio-out 02/04/2013 09:07 PM
Emulator Issues #5805 (Work started): [Feature Request] Stackable Post-processing shaders
Proposing the ability to stack multiple post-processing shaders on top of each other and also allowing each shader to have multiple inputs in to it. 12/19/2012 08:18 PM
Emulator Issues #5666 (Accepted): Resident Evil Zero slows down after loading a savestate
1) Resident Evil Zero 2) After loading a s ... e problem was non-existent. 4) 1. Start game. 2. Press Shift-F1 to save 3. Press F1 to ... uns under Windows XP SP3, nVidia GeForce 570. 10/24/2012 07:43 AM
Emulator Issues #5644 (Work started): Saving screenshots should not require emulator to be unpaused
No sure how to post this as an Enhancement/Re ... e the option to take a screen shot while the game is in PAUSE. I've tried to create a screen shot through the menu and F9, all it did was make the game ID folder and no image. But when i set the game to Play, then press F9 it works. If possi ... e screen shots while in Paused? Thanks :-) 10/06/2012 12:48 AM
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