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Emulator Issues #11986 (Questionable): KMode ... ssthrough mode past Dolphin 5.0-2341 Windows
**Game Name?** Every Wii game **Game ID?** (right click the game ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, wri ... ows 10 1909, Bluetooth passthrough, Original Wii Bluetooth module. **Is there anything e ... os from the event viewer, please let me know. 02/16/2020 08:01 PM
Emulator Issues #11985 (New): Wii System Transfer Startup
**Game Name?** Wii System Transfer **Game ID?** (right cli ... t went wrong.** So I Wanted To try if the wii system transfer app needs the same "SetUid" as the wii u transfer tool and it seems that it needs some configuration to the code to work on the vwii app but i do expect that it uses a similar "SetUid" like the wii u transfer tool... Using A Dumped vWii NAND with the vanila 4.3 Wii sysmenu. **What steps will reproduce the problem?** Start Wii System Transfer (Happend before on the Wii U Transfer Tool Before the "SetUid" Fix) ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** ![](HCTE01_2020-02-16_12-10-14.png) ... efiles, savestates)** [Anything else here] 02/16/2020 06:14 PM
Emulator Issues #11979 (Accepted): Wii Message Board not converting image from JPEG to proprietary AJPG format.
**Game Name?** Photo Channel / Wii Menu **Game ID?** (right click the game ... HAYA01 (Photo Channel) / 0000000100000002 (Wii Menu) **MD5 Hash?** (right click the ga ... om the Photo Channel from the SD Card to the Wii Message Board, the resulting image is just a ... message with a JPEG in it that's sent to the Wii Message Board. The problem seems to be th ... the image to the compressed format that the Wii Message Board uses into its proprietary AJPG ... t. 2. Go to Post, and send the photo to the Wii Message Board. 3. Go to the Wii Menu and check the Wii Message Board. The picture appears black and ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, wri ... A screenshot is attached of this problem. 02/11/2020 06:36 PM
Emulator Issues #11978 (Accepted): Nintendo Channel: "System file is corrupted"
**Game Name?** Nintendo Channel **Gam ... ease download the Nintendo Channel from the Wii Shop Channel again. If the message still a ... ors that likely are causing this error to display: ~~~ 17:08:629 Core/IOS/FS/FileSystemPro ... * A screenshot is attached of the message. 02/11/2020 06:22 PM
Emulator Issues #11969 (Accepted): FPRF setting cannot be changed after boot
**Game Name?** F-Zero GX **Game ID?** ... ct mode. The car select screen will not display any 3D models and neither will the performan ... r will the AI. Pressing the accelerator only plays the sound effect when in training mode and hitting the boost (together with accelerator) will play the boost sound effect and drain energy. ... ist results in normal behavior and a perfect playing experience. **What steps will reprod ... From Dolphin's main screen: Tools > Load Wii System Menu 4.3E. Accept health/safety warn ... amera being messed up while the attract mode plays; and also for the rest of the game. ** ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, wri ... efiles, savestates)** [Anything else here] 02/02/2020 09:30 PM
Emulator Issues #11968 (Accepted): Simulate towards + away from the screen wii remote movements from accelerometer data
**Game Name?** Eledees / Elebits **Ga ... the tutorial, the game wants me to move the Wiimote forwards or backwards in order to move i ... Z axis. Note that this game doesn't use the WiiMotion+ so I have no idea how it detects forward or backward movement, but with a real Wiimote it definitely does and it works. ** ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** Not applicable **What are your P ... of the problem: https://streamable.com/axgo3 02/02/2020 01:50 AM
Emulator Issues #11954 (New): Qt limitations regarding netplay that were not present in 5.0 stable
**What's the problem? Describe what went wron ... ase of the new Qt menu there has been two netplay menu bugs that never got fixed back in Dolphin 5.0 wile you were netplaying, you could netplay with 2 people or more and then one person j ... or the 2nd thing in Dolphin 5.0 when your netplaying at all you could change your controller ... n be able to change that anymore during a netplay game forcing all players to restart when there controller is not s ... ve to see you guys fix this so that I can netplay on the new dolphin like I used to before wi ... ) [ever sense Qt menu was the only way to play dolphin] [Anything else here] 01/16/2020 07:57 AM
Emulator Issues #11953 (New): Pink/green lines (Wii) and flashing pink/green screen (GC) in Resident Evil 4.
**Game Name?** Resident Evil 4: Wii Edition, Resident Evil 4 (affects NTSC-J ver ... e what went wrong.** Default settings. In Wii version I have pink or green line at the bot ... ne at the bottom of the screen. Affects only Wii versions. Present almost constantly ingame. 3) Grey/brown screen flash. Both GC and Wii. Enable "immediately present XFB". The most ... hen shaders are being processed. Both GC and Wii. Enable "immediately present XFB". Talk to d ... latest stable version?** Green/pink line (Wii) plus flashing pink/green screen (GC) appear ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** Added a screenshot from Wii. These issues are extremely easy to reproduc ... ore) Core i7 920, GTX760, Win7 64, 8GB RAM 01/16/2020 12:04 AM
Emulator Issues #11947 (Accepted): DTM replays unable to handle Wii remotes reconnecting
**Game Name?** Sonic & Sega All-Stars Racing ... While I think this also applies to when a Wii remote reconnects after being idle too long, the DTM files don't play back when a Wii remote is connected. In Sonic and Sega, the game disconnects the second player Wii remote when you're in the menu and doesn't let you reconnect until you enter the player select screen. Because the replay file doesn't keep track of when the Wii remote is reconnected, the replay will always desync at the player selection screen. It technically is possib ... t, but a save state has to be made after the player selection to play it back correctly. **What steps will reproduce the problem?** Start recording a replay... 01/10/2020 10:41 PM
Emulator Issues #11876 (New): [Feature Request] Load game into RAM
I store my images on a NAS and I have a big s ... ap sound](https://youtu.be/L5ZDpP5219I?t=23) plays in Mario Kart Wii. I'm assuming this has something to do with ... d) and it does actually help with load times. 10/13/2019 06:37 PM
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