Project

General

Profile

Search

Results (501)

Emulator Issues #9521 (Questionable): Debugger unable to follow routines
**Game Name?** Any game? **What's t ... r can't follow routines anymore. **What steps will reproduce the problem?** Set a breakpoint. Try to step through. It will always jump to some other r ... es crashing after exiting routine inspection. 05/06/2016 05:22 AM
Emulator Issues #9518 (Accepted): Rockstar Table Tennis: Weird EFB Copies not clearing issue
**Game Name?** Rockstar Games Presents: Ta ... s into the EFB Copies and continually stacks up regardless of settings. Tried EFB copies to ... et to on. Otherwise, the shadows will stack up forever as you play matches. I've attached ... m of before changing IR and after. **What steps will reproduce the problem?** Just play ... g. logs, screenshots, configuration files)** 05/04/2016 08:01 AM
Emulator Issues #9474 (Accepted): Transparent Wiimote graphic
**Game Name?** Mario & Sonic at the London ... is transparent. On the actual Wii, it shows up as opaque white. **What steps will reproduce the problem?** Select any ... hed is a screenshot of the incorrect graphic. 04/05/2016 01:17 AM
Emulator Issues #9458 (New): Memcard doesn't work properly when imported during game
**Game Name?** Paper Mario RPG (Should als ... .gci file is not loaded properly **What steps will reproduce the problem?** Get to the ... ck to the file select screen. Doing this is supposed to reload the memory card, but doing th ... one else that I know, and that has much more up-to-date hardware than mine.) 03/28/2016 08:11 AM
Emulator Issues #9387 (New): Metroid Prime 2: Echoes (Refraction Effects issues)
**Game Name?** Metroid Prime 2: Echoes ... ill severely slow down the game. **What steps will reproduce the problem?** Can either f ... dows 10 Direct X 12 backend Dual core speedup enabled Running on forced 16:9 at 2x Native ... e draw calls and texture creations shoot way up above normal. Especially when the portal ref ... ever for water refraction. I only bring this up because Direct X is supposed to be unaffected by this. This implies ... eneration when refraction is being processed. 03/01/2016 02:34 AM
Emulator Issues #9382 (Accepted): Textures get blurry in new super mario bros when changing IR
[Put Game Name here] New Super Mario Bros (PAL Wii) [Put Game ID here] ... ew times it will be blurry. [Reproduction steps here] - Set hotkey to increase and decreas ... It should be any version after the partial updates features was implemented in its current ... the 2nd is after changing the IR a few times 02/26/2016 07:36 PM
Emulator Issues #9329 (Accepted): Bully: Scholarship Edition Hangs with Emulated Wiimotes
**Game Name?** Bully: Scholarship Edition ... d Wiimote configured, the game hangs. Speed Up Disc Transfer Rate currently works around it, but this is obviously wrong. **What steps will reproduce the problem?** Bootup the game with an Emulated Wiimote. That's literally it. Speedup Disc Transfer Rate on = no hang. Speedup Disc Transfer Rate off = hang. Real/No Wiim ... followed by dropped packets spammed forever. 02/08/2016 11:26 PM
Emulator Issues #9325 (Fix pending): Controller overrides analog TAS inputs
**Game Name?** SSBM **Game ID?** (right ... GC adapter connected GC controller **What steps will reproduce the problem?** 0. Setup GC adapater 1. Open TAS input window 2. La ... U, GPU, Operating System, more) Arch Linux 02/06/2016 01:53 AM
Emulator Issues #9268 (Accepted): Super Smash Bros. Brawl custom character Lloyd renders incorrectly
**Game Name?** Super Smash Bros. Brawl **Game ID?** (right ... ce between 3D3 and the real Wii. **What steps will reproduce the problem?** Play as the Lloyd character. Setup for him can be somewhat complicated so let m ... hots, configuration files)** See attached 01/16/2016 09:27 AM
Emulator Issues #9267 (New): Auto-fire ignores loaded savestate's button state
**Game Name?** Probably any game, but I wa ... hed: one that will release the button in the upcoming frame, another that will press the button in the upcoming frame. As a user I would expect playb ... every time a save-state is loaded **What steps will reproduce the problem?** 1. Create ... figuration files)** I think that covers it 01/16/2016 08:29 AM
(451-460/501)