tinctorius
- Login: tinctorius
- Email: tinctorius@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 18 | 18 |
Activity
03/05/2011
- 11:09 AM Emulator Emulator Issues #490: DSP HLE Environmental sound is broken
- No idea if this issue persists, haven't touched dolphin in a long time. Want me to test this over the weekend?
12/10/2010
- 09:13 AM Emulator Emulator Issues #486: MP1's intro cinematic runs slow
- I think I'll try it again this Saturday (at least on Win7, perhaps also on Debian). The hardware has changed a bit, t...
04/17/2009
- 10:00 AM Emulator Emulator Issues #490: DSP HLE Environmental sound is broken
- I mean the sound of powerups, for instance. If a room contains a Missile Expansion, I
can hear it as if it were up m...
02/20/2009
- 06:58 AM Emulator Emulator Issues #486: MP1's intro cinematic runs slow
- 2) Strange, I was using prof, which had -O3 -g at that time...
02/15/2009
- 09:25 AM Emulator Emulator Issues #486: MP1's intro cinematic runs slow
- 1) Will try.
2) I don't get it then...
3) That's exactly what I meant (and expected, as well).
01/18/2009
- 11:12 AM Emulator Emulator Issues #493: MP1 marumari graphics glitch
- I also noticed that in Magmoor Caverns, most noteably in the Triclops Pit, the hull
of the marumari often disappears... - 11:07 AM Emulator Emulator Issues #495 (Won't fix): [OGL] Too few GL_REPORT_ERROR to be useful
- Though there are quite a few GL_REPORT_ERROR() and -D() 'calls' in Dolphin,
there are way too few for it to be usefu...
01/17/2009
- 01:47 PM Emulator Emulator Issues #492: Wiimote broken in LoZ:TP
- "It looks like its time bounded because when i go fast it stops within the first
mision but when i go slowly it is s...
01/16/2009
- 04:31 PM Emulator Emulator Issues #493 (Fixed): MP1 marumari graphics glitch
- Whenever I use the morph ball in MP1, it doesn't look like the brochure said.
In cutscenes, the morph ball is oran...
01/15/2009
- 10:58 PM Emulator Emulator Issues #487: DEBUGFAST causes crashes
- That didn't seem to matter. What does seem to matter is that gcc-4.3's alloca seems
to be broken. Will try later wit...
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