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xresusx

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06/07/2015

04:18 AM Emulator Emulator Issues #8169: Baten Kaitos: Eternal Wings and the Lost Ocean is somehow capable of producing 17 GB worth of shadercache
Sorry for the delay.
I can confirm that the issue with the large "shadercache" file is indeed fixed in recent revi...
xresusx

02/03/2015

01:26 AM Emulator Emulator Issues #8169: Baten Kaitos: Eternal Wings and the Lost Ocean is somehow capable of producing 17 GB worth of shadercache
I tried to bisect the revisions but the revision "4.0-2496" and below is crashing the emu, meaning i can't open it. T... xresusx

01/31/2015

12:08 AM Emulator Emulator Issues #8169: Baten Kaitos: Eternal Wings and the Lost Ocean is somehow capable of producing 17 GB worth of shadercache
On the stable 4.0.2 it does not happen.
Right now i did another test in the latest "4.0-5378" revision, just skipp...
xresusx

01/30/2015

03:47 AM Emulator Emulator Issues #8169 (Fixed): Baten Kaitos: Eternal Wings and the Lost Ocean is somehow capable of producing 17 GB worth of shadercache
[READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
<b>Your answers are there!]</b>
<...
xresusx

01/29/2015

09:20 AM Emulator Emulator Issues #6951: ShaderCache causes Dolphin to crash upon opening games ONLY with OpenGL. (Intel HD)
I have to bring this important issue up, when playing "Baten Kaitos: Eternal Wings and the Lost Ocean" the game creat... xresusx
09:18 AM Emulator Emulator Issues #7833: F-Zero GX hangs when starting or stopping while using OpenGL backend
I have to bring this important issue up, when playing "Baten Kaitos: Eternal Wings and the Lost Ocean" the game creat... xresusx

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