Emulator Issues #10004
closed
HLE error for all iso after importing dolphin Wii nand root to Linux one
Added by ytrezq over 7 years ago.
Updated over 1 year ago.
Relates to performance:
No
Relates to maintainability:
No
Description
Copy the Wii nand root of your dolphin Windows® installation to the directory of your Linux one (make sure read and write permissions are set correctly for the correct users once copied).
Try to launch an iso and the game will soon crash !
**By switching to interpreter mode, I got this message before any image is displayed : HLE system tried to call an undefined HLE function 130904.
It is the same for all games.
The error doesn’t appends if iso are launched through the system menu. But in that case, gecko codes doesn’t works.
This prevent my Linux install to use the same Wii nand root of my Linux install.
This prevent my Windows® install to use the same Wii nand root of my Linux install.
Does this happen when running either GameCube games or Wii games, or only Wii games?
Was your Wii NAND dumped from a real console?
Which version(s) of Dolphin did you test on?
JosJuice wrote:
Does this happen when running either GameCube games or Wii games, or only Wii games?
I don’t known. I have no GameCube games. But as this doesn’t happens anymore if I clear the Wii NAND directory. So as GameCube games doesn’t use Wii I think it doesn’t happens.
Was your Wii NAND dumped from a real console?
Yes it was but it didn’t caused any troubles on Windows. Nor it actually does.
Which version(s) of Dolphin did you test on?
Latest stable version and Latest master version.
Does this happen when running either GameCube games or Wii games, or only Wii games?
I don’t known. I have no GameCube games. But as this doesn’t happens anymore if I clear the Wii NAND directory. So ass GameCube games doesn’t use Wii I think it doesn’t happens.
Was your Wii NAND dumped from a real console?
Yes it was but it didn’t caused any troubles on Windows. Nor it actually does.
Which version(s) of Dolphin did you test on?
Latest stable version and Latest master version.
For anyone reading this in the future, the latest master version right now is 5.0-1615.
Do you get the same error if you make a new NAND dump and move it directly from your Wii to Linux Dolphin without Windows Dolphin in between? If not, is it possible to use Windows Dolphin to turn the working NAND dump into a non-working one, and can you run a diff between a working and non-working NAND dump?
JosJuice wrote:
For anyone reading this in the future, the latest master version right now is 5.0-1615.
Do you get the same error if you make a new NAND dump and move it directly from your Wii to Linux Dolphin without Windows Dolphin in between? If not, is it possible to use Windows Dolphin to turn the working NAND dump into a non-working one, and can you run a diff between a working and non-working NAND dump?
Yes I’m getting it if I run it straight from the extracted dump.
Yes, I’m getting that error if I run it from the straight extracted nand dump.
I’m getting the same error in Windows® if I enable the interpreter mode.
However, (and again) unlike on Linux, games don’t crash with jit.
- Status changed from New to Questionable
Can't repro with a dumped NAND (one from ~2010 and a recent one), with a Dolphin generated NAND, or with any NAND for that matter.
I didn’t modified the orignal nand beside for being able to dump and extract it…
- Status changed from Questionable to Invalid
Just copied my windows NAND onto my new linux system. Can't reproduce. That makes two of us so unfortunately I don't think there's anything we can do with this issue.
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