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Emulator Issues #1028

closed

Sega games not using dual core correctly anymore

Added by jhonatan.teixeira about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.boot nights:jorney of dreams, or any sonic game
2.use dual core enabled and all the stuff like idle skip and optimize
quantizers. same results with trotle on or off
3.use ctrl+shift+esc to open task manager and ull see the game using only
50% of processor wich means its only using one of the cores and game is
running around 20 fps.

What is the expected output? What do you see instead?
80-90% processor use and game runs full 30 fps like before(rev 3195 and
bellow).

What version of the product are you using? On what operating system?
3495

Please provide any additional information below.
the gfx is waaaaay better than b4, rly rly better, but games runs half
speed and only uses 50% of processor, something got broken there.

im ataching screenshots of both nights and sonic and black knight.

my rig
c2d e6750 @3600 mhz(guess that speed is good enough for dolphin, always worked)
4gb men ram
2x geforce 9600(sli)
vista 64 sp1
sata 2 500 gb hard drive
(using real wiimote+nunchuk)

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