Emulator Issues #10355
closedUltimate Spider-Man crashes Dolphin
0%
Description
Game:
Ultimate Spider-Man
Game ID:
GUTP52 (also happens with GUTE52)
MD5 Hash:
69bb98acf730c0a837f786af8b27b38b (verified with gameTDB)
Problem:
The game seems to work perfectly fine(great performance and graphics, no visible bugs) as long as it works. The problem is that it rarely works. The first crashes can be experienced in the third mission (the one where you play as Venom). The whole emulator crashes very often when Venom lands on the ground after leap(R button) and always when you try to climb the walls. It can be finished though, with heavy use of save states and avoiding climbing the walls at all. Annoying, but still playable. The real problem is the Rhino level, since it always crashes in the exact same time and so the game can't be progressed).
https://www.youtube.com/watch?v=LQOXKv1X3m4
(the emulator crashes always at 0:38)
What could be the cause?
My guess is that there is something wrong with emulating effects used in this game to create damaged surfaces(when Venom climbs he shreads the walls, when Rhino should appear there should also be a lot of destroyed ground everywhere)
Steps to reproduce:
- Start the game.
- Play until the Venom mission and try to jump/climb the walls.
- The whole dolphin will crash(segfault)
If you are lucky and got through the Venom mission it will immediately crash in the beginning of the Rhino level, either on the cutscene (immediately before Rhino appears on screen) or after skipping it.
Versions of Dolphin:
Stable 5.0 and 5.0-4400. It doesn't work on any version.
PC specs:
Arch Linux 64bit
i5-6500
GeForce GTX 750 Ti (latest proprietary driver with bumblebee, the same happens on mesa 17.1.3 with intel or nouveau)
16GB RAM
I'm not sure if it's the right place to ask, but I'm willing to make a bounty on this issue, just don't know where and how.