Emulator Issues #10917
closed"ForceProgressive = False" causes issues, no way to know from the GUI
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Description
[Put Game Name here]
- Baten Kaitos: Enternal Wings and the Lost Ocean PAL (GKBPAF)
- Need for Speed Hot Pursuit 2 PAL (GH2P69)
- Star Wars Rogue Aquadron II: Rogue Leader NTSC-U (GSWE64)
- Red Steel PAL (REDP41)
- The Legend of Zelda: Twilight Princess Wii PAL (RZDP01)
[Description here]
Having:
ForceProgressive = False
in the GFX.ini under section [Hacks] causes green/purple/magenta screens in the above games, unless "Immediately Present XFB" is enabled. Since "Immediately Present XFB" is a hack, it's supposed to work properly with that option off. Alternatively, it seems to work with "Enable Progressive Scan" too, but that that option might have its own issues.
[Version number here]
5.0-6382
Likely all versions since Hybrid-XFB are affected, maybe even older ones. That option is known to cause issues.
[PC specs here]
Windows 7
AMD Radeon HD 7790, driver 18.1.1
Tested mostly with Vulkan, brief testing with D3D11 and Opengl showed the same issues
[Anything else here]
Either that option has to be ignored, exposed to the GUI or a warning needs to be shown, if it's enabled. If a user has this option enabled for some reason, it's difficult to find out what's wrong, even for experienced users.