Project

General

Profile

Actions

Emulator Issues #11183

closed

Using Null Renderer creates .uidchache that crashes Dolphin on game boot.

Added by master0fdisaster1 almost 6 years ago. Updated over 5 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem? Describe what went wrong.

If you use the Null backend to run a game then Dolphin will immediatly close (sometiles it chrashes) itself when you boot up the game with OpenGL,D3D11 or Vulkan. Software Renderer and Null itself still work fine. If you delete the .uidchache file in /Dolphin Emulator/Cache with the game's ID then you can use OpenGL,D3D11 and Vulkan again.

What steps will reproduce the problem?

1.Choose Null as Backend
2.Start a game
3.Stop Emulation and choose OpenGL,D3D11 or Vulkan
4.Start the game again

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes. 5.0-7905

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

5.0-6467 is the first broken build

https://dolphin-emu.org/download/dev/master/5.0-6467/

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 10, i3-4360, R9 280


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #11337: Using Null Video on Android Makes Cached Shaders Incompatible with Vulkan/OpenGL, Resulting in Instant Crashes.FixedStenzek

Actions
Actions #1

Updated by JMC4789 almost 6 years ago

  • Assignee set to Stenzek
Actions #2

Updated by JosJuice over 5 years ago

  • Is duplicate of Emulator Issues #11337: Using Null Video on Android Makes Cached Shaders Incompatible with Vulkan/OpenGL, Resulting in Instant Crashes. added
Actions #3

Updated by JosJuice over 5 years ago

  • Status changed from New to Duplicate
Actions

Also available in: Atom PDF