Emulator Issues #11377
closedSuper Mario Galaxy - Beach Bowl Galaxy, Water Surface shows a Solid Color in D3D11
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Description
Game Name?
Super Mario Galaxy
Game ID? (right click the game in the game list, properties, info tab)
RMGE01
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
b84728ba6fcb2252151a32709a582b26
What's the problem? Describe what went wrong.
The surface of the water appears without any transparency when using Direct3D11 in Beach Bowl Galaxy and it appears with a solid color insead.
It can be easily seen in the screenshots.
What steps will reproduce the problem?
1.-Set the video backend to Direct3D 11.
2.-Go to Beach Bowl Galaxy.
3.-When you land in the Galaxy, the surface of the water will have a solid color.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Dolphin 5.0-8715
Is the issue present in the latest stable version?
Yes, Dolphin 5.0.
What are your PC specifications? (CPU, GPU, Operating System, more)
Intel Core i3-4160 @3.60 GHz
Intel HD Graphics 4400
Windows 8.1 x64
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
The effects in the surface of the water appear correctly whit OpenGL.
See attached screenshots.
Files