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Emulator Issues #11483

closed

Wii MotionPlus (2nd gen) controllers constatnly desync when more than one are paired

Added by shoegazer over 5 years ago. Updated over 5 years ago.

Status:
Working as intended
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

When you pair more than one Wii MotionPlus (2nd gen) controllers with Dolphin and start any game, after a few seconds into an actual game, the controllers desync and are briefly uncontrollable. This seems to be a cycle - after 10 seconds or so, the wiimotes will work for another 30 seconds before they desync again for another 10. It doesn't matter whether the games are Wii MotionPlus native or not, so it could be Mario Kart Wii or Wii Sports Resort, for example.

I realize this might be fixed with Bluetooth Passthrough given what was reported here but I've never gotten that to work. I've raised this issue with JMC4789 - he suggested that if the "Emulated Wiimotes" feature ever improves sufficiently, it may be possible to hook real wiimote code through it, which might help resolve this issue. I'm not sure of the state of such a thing however.

This has been going on for as long as I can remember but tested with a build as late as 5.0-9178.

Tested on Linux Mint 19 x64 kernel 4.15, Intel i7-7820HK

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