Emulator Issues #11738
closedIt seems to be a major memory leak
0%
Description
Game Name?
All the titles i have tried (MarioParty7, TLOZ:Twilight Princess, TLOZ: Skyward Sword, Xenoblade Chronicles).
So i think the leak is universal.
Game ID? (right click the game in the game list, Properties, Info tab)
many
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
many
What's the problem? Describe what went wrong.
During the playing memory having been devoured at rather constant rate (up to 180Gb on my computer till the complete stop).
What steps will reproduce the problem?
Just play the game for some prolonged time (say, a couple of hours).
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
5.0-10222 and some previous
Is the issue present in the latest stable version?
I don't tested that
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
Don't know
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]
What are your PC specifications? (CPU, GPU, Operating System, more)
Model Name: MacBook Pro
Model Identifier: MacBookPro8,1
Processor Name: Intel Core i7
Processor Speed: 2.7 GHz
Number of Processors: 1
Total Number of Cores: 2
L2 Cache (per Core): 256 KB
L3 Cache: 4 MB
Memory: 16 GB
External GPU (AKiTiO Thunder 2 Box): NVIDIA GeForce GTX 970 4095 MB
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
Vulkan renderer
Asynchronous Ubershaders
Screenshot of out-of-memory situation is attached.
Files