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Emulator Issues #11778
openARM64 JIT Bug: SD Gundam - Scad Hammers hangs after Level 1 dialogue
Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
RSDJAF - SD Gundam: Scad Hammers hangs after Level 1 dialogue, and random hangs in other level after dialogue.
void JitArm64::fcmpX(UGeckoInstruction inst)
function doesn't work correctly.(fcmpo
, Floating Compare Ordered)
I replace JitArm64::fcmpX
with JitArm64::FallBackToInterpreter
and it work fine.
Files
Updated by weihuoya almost 6 years ago
- File fallback to interpreter.jpg fallback to interpreter.jpg added
- File flush in the beginning.jpg flush in the beginning.jpg added
- File game hangs.jpg game hangs.jpg added
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