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Emulator Issues #11778

open

ARM64 JIT Bug: SD Gundam - Scad Hammers hangs after Level 1 dialogue

Added by weihuoya almost 5 years ago. Updated over 4 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

RSDJAF - SD Gundam: Scad Hammers hangs after Level 1 dialogue, and random hangs in other level after dialogue.

void JitArm64::fcmpX(UGeckoInstruction inst) function doesn't work correctly.(fcmpo, Floating Compare Ordered)

I replace JitArm64::fcmpX with JitArm64::FallBackToInterpreter and it work fine.


Files

flush in the beginning.jpg (183 KB) flush in the beginning.jpg weihuoya, 06/26/2019 08:39 AM
fallback to interpreter.jpg (506 KB) fallback to interpreter.jpg weihuoya, 06/26/2019 08:39 AM
game hangs.jpg (633 KB) game hangs.jpg weihuoya, 06/26/2019 08:39 AM
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