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Emulator Issues #12111

closed

Vega 56 shader cache for every game resets on every boot

Added by Mhtrineedsfixingasap almost 4 years ago. Updated almost 3 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

All games, both gamecube and Wii

Game ID? (right click the game in the game list, Properties, Info tab)

All games, both gamecube and Wii

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

N/A

What's the problem? Describe what went wrong.

Basically, I know with these emulators its normal to see stuttering when first playing a game and/or playing through a part of a game as this is shader cache and what not, and once its built you can go to the same area and it won't do that stuttering business because its built up/cached now, I get it, but on my Vega 56 (and by extension Vega 64 I'm sure) this shader cache will ALWAYS reset when I shut down my PC and then when I boot up a game it will shader cache as if the previous cache was deleted. I've never had this problem on my previous RX 580, where a new scene would cache and it didn't matter how many times I rebooted the scene was successfully cached and wouldn't need to cache again and would play smooth. To prove this open any game and let the opening cutscene play and it will stutter throughout and also through some initial gameplay (if it needs to shader cache those points) and then close the game. Now reopen the game without shutting down and those points which were laggy/choppy due to shader caching is now perfectly smooth and it doesn't matter how many times I close and reopen the game (without having shut down yet) these points are working fine/i.e the shader cache is working fine. However the problem with Vega is as soon as I shut down and turn the computer off, Poof, its like the shader cache or whatever it is has completely deleted itself and it rebuilds it again. Because of this I have stuttering indefinitely and again have never had this problem with my RX 580. I have done multiple multiple windows reinstallations, different GPU drivers and completely cleaned them with a fresh DDU install, nothing has worked and I'm 100% sure its how Vega works. Could you perhaps look into this and see if you can fix this? The shaders/cache seems to work fine, its just upon shutting down they seem to delete completely. Also a final small request is my RX 580 wouldn't shader cache cutscenes or openings, whereas Vega does (again playing the same opening or cutscene back without having shut down prior, plays back smooth), could you also look into this as well if possible. I'm sorry for the long post, thank you so much for reading.

What steps will reproduce the problem?

Explained above*

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-12053

Is the issue present in the latest stable version?

Yes 5.0-12053

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

N/A

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)

Ryzen 5 2600 4.2ghz
RX Vega 56
16gb DDR4 3200mhz RAM

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

[Anything else here]

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