Emulator Issues #12326
openInternet Channel freezes on some websites
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Description
Game Name?
Internet Channel
Game ID? (right click the game in the game list, Properties, Info tab)
HADE01
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
762f8cd10a21f6c20f0e8895bde902bc
What's the problem? Describe what went wrong.
Browsing to some websites (Google, etc.) on the Internet Channel freeze the Wii, forcing the user to manually force turn it off. I tried overriding the CPU and RAM just in case, however this did not make any difference.
What steps will reproduce the problem?
- Go to the Internet Channel
- Go to Google
- Enter in any query, and search for it.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes, 5.0-13129.
Is the issue present in the latest stable version?
Yes, 5.0
If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
N/A
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
N/A
What are your PC specifications? (CPU, GPU, Operating System, more)
CPU: Intel Celeron N3050
GPU: Intel HD Graphics (Braswell)
OS: Windows 10 Home 64bit
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
When the Wii freezes, the logs are flooded with Core\IOS\USB\Bluetooth\BTEmu.cpp:355 E[IOS_WIIMOTE]: ACL queue size reached 100 - current packet will be dropped!
Files