Emulator Issues #12853
closedAdd a feature to enable/disable the low pass filter.
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Description
Game Name?
[Kirby Air Ride, Super Smash Bros Melee, etc.]
Game ID? (right click the game in the game list, Properties, Info tab)
[GKYE01 and GALE01]
What's the problem? Describe what went wrong.
[On older versions of Dolphin, before commit https://github.com/dolphin-emu/dolphin/pull/9929, the low pass filter being disabled would lead to sharper audio in certain games that did not take major advantage in low pass being enabled. While more accurate to console, I believe having clearer audio is better than being more console accurate in some instances, especially if the low-pass makes the audio sound very muffled.]
What steps will reproduce the problem?
[Use the DSP HLE in a version before the commit listed above. After that, use it in a version after it was re-enabled. The most notable difference is in Kirby Air Ride (GKYE01). The latest Slippi (At time of posting) is the easiest way to test an HLE before the commit.]
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
[5.0-16101]
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
[https://github.com/dolphin-emu/dolphin/pull/9929 is the commit where the filter was re-enabled.]