Emulator Issues #13052
closedStrange graphical "artifacts" in GoldenEye 007
0%
Description
Game Name?
GoldenEye 007
Game ID? (right click the game in the game list, Properties, Info tab)
SJBE52 (00010000534a4245)
MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)
e9a863892fcc96cb407c9e9143722af7
What's the problem? Describe what went wrong.
There are strange graphical artifacts in the middle and bottom of the screen.
Sometimes these are only very distracting in intro cutscenes, but sometimes it persists to gameplay too.
What steps will reproduce the problem?
Start the game, play the tutorial, and get to the beginning of the first level.
The start of most levels can reproduce this consistently.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Yes
5.0-17354
Is the issue present in the latest stable version?
I have not tried the 5.0 stable dolphin
If the issue isn't present in the latest stable version, which is the first broken version?
I have not managed to bisect this yet, though I will put more time to trying to do that later
This definitely worked at some point, because I've played through the whole game on dolphin before without noticing anything like this.
The creation date of my save file is 2021-05-25, if that helps narrow things at all.
**If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: **
I have attached a fifolog and screenshot.
The way it is supposed to look is obviously, without those strange bars.
What are your PC specifications? (CPU, GPU, Operating System, more)
OS: Arch Linux x86_64
Kernel: 5.19.8-arch1-1
GPU: AMD ATI Radeon RX Vega 64
AMD Ryzen 7 1700 (16) @ 3.000GHz
Mesa 22.1.7-1 (also tried 22.1.6-1)
Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)
If it's necessary for me to provide a save file, I can, but it is not hard to reach an affected area of the game.
This issue reproduces on OpenGL too.
I am playing with all the default graphical settings, only internal resolution is turned up to 1440p.
This still reproduces on 1x internal resolution also.
Files
Updated by JMC4789 over 1 year ago
This game needs Defer EFB Copies to RAM disabled.
Updated by pokechu22 over 1 year ago
I'm unable to reproduce the issue using that fifolog on my Windows machine (but if it is related to Defer EFB Copies to RAM, the fifolog probably won't have the issue at all (even on your machine)).
Updated by Peter0x44 over 1 year ago
JMC4789 wrote:
This game needs Defer EFB Copies to RAM disabled.
This resolves the issues for me, thanks.
I notice this doesn't seem to be documented on the wiki page here, though:
https://wiki.dolphin-emu.org/index.php?title=GoldenEye_007
Updated by Peter0x44 over 1 year ago
JMC4789 wrote:
This game needs Defer EFB Copies to RAM disabled.
This resolves the issues for me, thanks.
I notice this doesn't seem to be documented on the wiki page here, though:
https://wiki.dolphin-emu.org/index.php?title=GoldenEye_007
Even saying "No configuration changes are known to affect compatibility for this title."
Updated by Peter0x44 over 1 year ago
Even saying "No configuration changes are known to affect compatibility for this title."
Updated by JMC4789 over 1 year ago
- Status changed from New to Fix pending
Updated by JosJuice over 1 year ago
- Status changed from Fix pending to Fixed
- Fixed in set to 5.0-17443