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Emulator Issues #151

closed

OGL plugin crash under GNU/Linux x86_64

Added by gnuraziel over 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Build R253, the last one usable (I mean build done) under GNU/Linux
  2. Have a 3D Gamecube game, for example Zelda Wind Waker
  3. Launch the game

What is the expected output? What do you see instead?
Having 3D output. Instead I see Nintendo logo, surround logo then crash
with this error :

error : (0) : fatal error C9999: exception during compilation

What version of the product are you using? On what operating system?
Dolphin SVN R253 X86_64, default cc flags

Please provide any additional information below.
None to add, exept the fact that if the issue is alrerady reported (i think
not since i do not saw it) i apologize ^^

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