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Emulator Issues #1610

closed

Mario & Sonic at the Olympic Winter Games (PAL) - hang at loading screens

Added by DimitriPilot3 about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
PPC
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Launch the game (Dolphin or DolphinIL) in recompiler mode (interpretor
    mode works fine)
  2. After reaching the main menu, go to "Party Games", "Shopping", start any
    event or begin a Festival session
  3. Wait for the loading screen to come up, and PANIC messages will appear.

What is the expected output? What do you see instead?
The game should load fine instead of crashing. Examples of crashes:

  • Going to "Party Games" crashes Dolphin and DolphinIL with an invalid read
    at 0x7C650220
  • Going to "Shopping" crashes Dolphin and DolphinIL with an invalid read at
    0x7FFFFFFC
  • The Alpine Skiing->Downhill event crashes Dolphin with "CompiledBlock -
    shouldn't be there!" followed with an invalid read from 7fc3f37c, and
    crashes DolphinIL after two "HLE system tried to call an undefined function
    267284" messages
  • ...

What version of the product are you using? On what operating system?
The crash occurs in R4493,R4470,R4460, and some revisions up to R4357. The
game doesn't hang in previous revisions such as R4356.

Running the Windows x86 build on Vista Ultimate

Please provide any additional information below.
The revision that causes the issue in recompiler mode is R4357.


Related issues 2 (0 open2 closed)

Has duplicate Emulator - Emulator Issues #2262: M&S at the Olympic Winter Games IssueDuplicate

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Has duplicate Emulator - Emulator Issues #2470: Mario and Sonic at the olympic games errorDuplicate

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