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Emulator Issues #1610
closedMario & Sonic at the Olympic Winter Games (PAL) - hang at loading screens
Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
PPC
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Launch the game (Dolphin or DolphinIL) in recompiler mode (interpretor
mode works fine) - After reaching the main menu, go to "Party Games", "Shopping", start any
event or begin a Festival session - Wait for the loading screen to come up, and PANIC messages will appear.
What is the expected output? What do you see instead?
The game should load fine instead of crashing. Examples of crashes:
- Going to "Party Games" crashes Dolphin and DolphinIL with an invalid read
at 0x7C650220 - Going to "Shopping" crashes Dolphin and DolphinIL with an invalid read at
0x7FFFFFFC - The Alpine Skiing->Downhill event crashes Dolphin with "CompiledBlock -
shouldn't be there!" followed with an invalid read from 7fc3f37c, and
crashes DolphinIL after two "HLE system tried to call an undefined function
267284" messages - ...
What version of the product are you using? On what operating system?
The crash occurs in R4493,R4470,R4460, and some revisions up to R4357. The
game doesn't hang in previous revisions such as R4356.
Running the Windows x86 build on Vista Ultimate
Please provide any additional information below.
The revision that causes the issue in recompiler mode is R4357.
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