Project

General

Profile

Actions

Emulator Issues #1999

closed

Super Mario Sunshine - Running water is white

Added by Lightsnsoundsandnutcases over 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Launch Super Mario Sunshine PAL
I am using DX9 plugin 1920x1080 in full screen mode. nvidia geforce 240GTS
2gb, 6gb RAM and intel core i7 920.
2.Play the game
3.Fins water where you can fill up your tank or its moving and the colour
is white no transparency either.

What is the expected output? What do you see instead?
Transparent textures etc... the water more natural instead of a milk colour

What version of the product are you using? On what operating system?
Dolphin x64 r4812 on windows 7 homepremium x64

Please provide any additional information below.
I am using all of the default settings except of setting it as dx9 plugin
with x16Q 1920x1080 and render to main window then I choose fullscreen when
its running. I am also using an xbox 360 wired controller.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #2083: missing water effect and Goo(slime) in Supermario SunshineDuplicate

Actions
Actions #1

Updated by death2droid over 14 years ago

  • Status changed from New to Accepted
  • Issue type set to Bug
  • Category set to gfx
Actions #2

Updated by death2droid over 14 years ago

  • Status changed from Accepted to New
Actions #3

Updated by rodolfoosvaldobogado over 14 years ago

can someone confirm what revision break's the water effect

Actions #4

Updated by shadoweffex over 14 years ago

It's been there as long as I can remember. I don't think the water in SMS was ever
correct.

Actions #5

Updated by rodolfoosvaldobogado over 14 years ago

:) no the water now is more incorrect it has blending problems but dono what revision
break it, if someone can searh will help my a lot

Actions #6

Updated by hyperiris over 14 years ago

Could you give us a screen shot?
By my test, sometime under water, the water is not transparency

Actions #7

Updated by LM1234 over 14 years ago

problems start after http://code.google.com/p/dolphin-emu/source/detail?r=4801
(4800-ok,4801-probs)

Actions #8

Updated by shadoweffex over 14 years ago

I think the transparency and the white water are two issues.
Here's the white water viewable.

Actions #10

Updated by BhaaL over 14 years ago

Issue 2083 has been merged into this issue.

Actions #11

Updated by shadoweffex about 14 years ago

I believe this can almost be closed due to R5457. It just needs one more verification
that the water texture is 100% correct now.

Actions #12

Updated by luisr142004 about 14 years ago

  • Status changed from New to Fixed

yep it's fixed :)

Actions

Also available in: Atom PDF