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Emulator Issues #2081

closed

Some texture missed in Resident Evil Zero using D3D Plugin

Added by clarf.puppylinux almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Run Dolphin emu using D3D Plugin
  2. Play RE Zero and create a new game
  3. Wait until the first level/scenario is loaded

What is the expected output? What do you see instead?
Some in-game textures are missed. The most important one: Rebecca
Chamber´s hair is lost, she looks like a boy without hair. The expected
output is watch all textures in scenario an Rebecca Chamber´s hair.

What version of the product are you using? On what operating system?
SVN r4656, OS Windows XP Professional SP 3. ATI Radeon video card.

Please provide any additional information below.
After the commit r4656 Dolphin fail to show some textures in Resident Evil
Zero (even with latest SVN r4888 that I tried the problem persist).

Using SVN r4654 Rebecca Chamber´s looks OK.

Greetings,
clarf


Related issues 1 (0 open1 closed)

Blocks Emulator - Emulator Issues #2043: Release bug trackerFixednakeee

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