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Emulator Issues #2973

closed

Reproducible crash in Metroid Prime 3

Added by krazubu almost 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?
1.Play the game until the wrecked federal galactic station.
2.A few rooms inside, the game always crash when reaching a position

What is the expected output? What do you see instead?
Guess :)

Dolphin version with the problem? Other Dolphin version without the
problem?
Currently happens with 5950 to latest I tried (5981) can't say about olders.

32-bit or 64-bit and any other build parameters?
64 bit

OS version and versions of tools/libraries used?
Win 7

Please provide any additional information below.
I know this game is quite unstable with random crashes (not that often though), but I report that one because it's rather special in that it's not random so I thought it might be interesting to hunt. It's the 1st time I see such a crash happen on that game. Usually, you just do stuff again and it will pass where it crashed before, and/or will hang somewhere else. This one always happen at the same place in about 36% of the total game, whatever the plugins and options. That whole part of the game looks more unstable than the rest anyway.
Alas the panic handler doesn't come so I can't give much more info. If you need some more, just tell me how to get it. I have a working savestate just before but it's too big to upload.


Related issues 2 (0 open2 closed)

Has duplicate Emulator - Emulator Issues #3149: Crash in metroid prime 3 when using morph ball or enabling hypermode (after resuming from savestate)Duplicate

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Has duplicate Emulator - Emulator Issues #3297: Dolphin Compatibility crash! (Metroid Prime 3)Duplicate

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