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Emulator Issues #3405

closed

Blaster Master: Overdrive Sprite Edges

Added by kolano about 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Play "Blaster Master: Overdrive" WiiWare title
  2. During side scrolling portions of the game sprites are slightly mis-sized causing 1px gaps at the edges of tiles.

What is the expected output? What do you see instead?
Sprite tiles meet at their edges without gaps.

Dolphin version with the problem? Other Dolphin version without the
problem?
r6274

32-bit or 64-bit and any other build parameters?
64b

OS version and versions of tools/libraries used?
Windows 7 x64

Please provide any additional information below.
DirectX 9 Plug-in: 4x AA, 16x AF, Auto (Integral) internal res, EFB Scaled Copy, EFB to RAM


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #3423: Efb scale makes lines appear in 2D Games, with only OpenGL's and D3D11's native showing appropriate behaviourFixed

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