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Emulator Issues #3405
closedBlaster Master: Overdrive Sprite Edges
Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
What steps will reproduce the problem?
- Play "Blaster Master: Overdrive" WiiWare title
- During side scrolling portions of the game sprites are slightly mis-sized causing 1px gaps at the edges of tiles.
What is the expected output? What do you see instead?
Sprite tiles meet at their edges without gaps.
Dolphin version with the problem? Other Dolphin version without the
problem?
r6274
32-bit or 64-bit and any other build parameters?
64b
OS version and versions of tools/libraries used?
Windows 7 x64
Please provide any additional information below.
DirectX 9 Plug-in: 4x AA, 16x AF, Auto (Integral) internal res, EFB Scaled Copy, EFB to RAM
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